
Pirates Vikings and Knights 2
Media Type: Video Game
Role(s): Knight Assassin
Time Committed: Onboarded June 2025
Status: Released! – (Still Contributing.)
(IMDb Accredited )
“CLERIC!!!” – Knight Assassin
Game Brief:
Pirates, Vikings & Knights II is a fast-paced, team-based multiplayer action game developed by Octoshark Studios, where players battle across three distinct factions in chaotic, objective-driven combat. Blending skill-based medieval combat with a light-hearted sense of humour, the game has built a dedicated community over nearly two decades.
Following almost 18 years of community-driven development, Pirates, Vikings & Knights II officially launched its 1.0 release in August 2025, marking the end of its long-running beta. Since then, the studio has continued to support the game with regular updates, gameplay refinements, and new content, including the 2026 Alternate Weapons update, which introduced new weapon loadouts for every class and further expanded the game’s dynamic combat system.
My Contribution:
Sometimes the right opportunity appears at exactly the right moment. While browsing Casting Call Club, I discovered a casting call from Octoshark Studios seeking a new voice for the Assassin in Pirates, Vikings & Knights II, Knight’s Assassin, the stealth-focused class within the Knights faction. I knew I had to audition, so after reaching out to the team and submitting them a few wee lines, I was thrilled to be cast fairly quickly.
The Assassin has been completely reimagined, combining her fast-paced, high-risk gameplay with a bold new personality. Armed with a distinctive Scottish accent, razor-sharp wit, and a healthy dose of sass and sarcasm, bringing this fierce and charismatic character to life has been an incredibly rewarding experience.
Following the public beta, the community response was overwhelmingly positive.
Players praised the Assassin’s fresh personality and performance, with many highlighting how much more engaging and memorable she felt. While a handful of long-time fans were initially hesitant about the redesign, the wider reception quickly embraced the new direction, with many eagerly anticipating her full release.
Helping redefine such an iconic character has been a genuine privilege, and I am proud to have delivered a performance that has resonated so strongly with the game’s passionate community.
Play on Steam NOW!

Here’s just a taste of what she sounds like: